Boxwood look
boxwood-look
dresses tree:boxwood
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 4of 500 meshes
- 2slots
- 1finish
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$foliage
$bark
This definition leaves
$foliage and $bark
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pal-leaf","of":"foliage","value":42}
{"t":"materialdef","id":"pal-timber-dark","of":"timber","value":42}
{"t":"lookdef","id":"boxwood-look","for":"tree:boxwood","desc":"Clipped boxwood standard with a clearly visible short trunk, flared root collar, and one precise rounded crown.","slots":{"foliage":"pal-leaf","bark":"pal-timber-dark"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$bark","geometry":{"type":"LatheGeometry","profile":[[0,0],[0.08,0],[0.07,0.06],[0.055,0.5],[0.045,0.75],[0,0.82]],"segments":14}},{"type":"Mesh","material":"$bark","geometry":{"type":"TubeGeometry","path":[[-0.09,0.04,0],[-0.14,0,0.035]],"radius":0.012,"tubularSegments":6,"radialSegments":6}},{"type":"Mesh","material":"$bark","geometry":{"type":"TubeGeometry","path":[[0.09,0.04,0],[0.14,0,-0.035]],"radius":0.012,"tubularSegments":6,"radialSegments":6}},{"type":"Mesh","material":"$foliage","geometry":{"type":"SphereGeometry","radius":0.65,"widthSegments":20,"heightSegments":14},"position":[0,1.28,0],"scale":[1,0.94,1]}]},"preview":{"projection":"perspective","azimuth":-38,"elevation":18,"fov":32,"margin":1.08}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/trees.ndjson model.ndjson > dressed.ndjson
Download trees pack
245 KB · NDJSON ↓