bimtex

interiors

Floor cushion

floor-cushion dresses furniture:cushion — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 5of 500 meshes
  • 1slot
  • 1finish

Drag to orbit · scroll to zoom

The build. Made here, now, by the same interpreter a model gets.
Floor cushion, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$soft

This definition leaves $soft open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 1 materialdef the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-int-linen-soft","of":"cloth","value":80,"body":{"sheenRoughness":0.55}}
{"t":"lookdef","id":"floor-cushion","for":"furniture:cushion","desc":"Low oversized floor cushion with softly rounded square form.","slots":{"soft":"pack-int-linen-soft"},"preview":{"projection":"perspective","azimuth":-40,"elevation":32,"fov":32,"margin":1.04},"body":{"type":"Group","children":[{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.6,"height":0.14,"depth":0.6,"radius":0.07,"segments":4},"position":[0,0.07,0]},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.54,"height":0.01,"depth":0.018,"radius":0.007,"segments":3},"position":[0,0.145,-0.285]},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.54,"height":0.01,"depth":0.018,"radius":0.007,"segments":3},"position":[0,0.145,0.285]},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.018,"height":0.01,"depth":0.54,"radius":0.007,"segments":3},"position":[-0.285,0.145,0]},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.018,"height":0.01,"depth":0.54,"radius":0.007,"segments":3},"position":[0.285,0.145,0]}]}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/interiors.ndjson model.ndjson > dressed.ndjson
Download interiors pack 119 KB · NDJSON ↓