Security pedestal
security-pedestal
dresses furniture:security-gate
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 2of 500 meshes
- 1slot
- 1finish
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$frame
This definition leaves
$frame
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pack-retail-charcoal","of":"painted-metal","value":20,"accent":"#343536","body":{"metalness":0.38}}
{"t":"materialdef","id":"pack-retail-glass","of":"glass","value":86,"body":{"type":"MeshPhysicalMaterial","transmission":0.86,"ior":1.48,"thickness":0.025}}
{"t":"lookdef","id":"security-pedestal","for":"furniture:security-gate","desc":"Slim retail security pedestal with a rounded sensor head.","slots":{"frame":"pack-retail-glass"},"preview":{"projection":"perspective","azimuth":-34,"elevation":12,"fov":34,"margin":1.06},"body":{"type":"Group","children":[{"type":"bimtex:Run","count":2,"from":[-0.275,0,0],"to":[0.275,0,0],"children":[{"type":"Mesh","material":"pack-retail-charcoal","geometry":{"type":"RoundedBoxGeometry","width":0.4,"height":0.34,"depth":0.2,"radius":0.035,"segments":3},"position":[0,0.085,0]}]},{"type":"bimtex:Run","count":2,"from":[-0.275,0,0],"to":[0.275,0,0],"children":[{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.3,"height":1.18,"depth":0.035,"radius":0.025,"segments":3},"position":[0,0.455,0]}]}],"scale":[0.999999988,1.000000008,0.999999985]}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/retail.ndjson model.ndjson > dressed.ndjson
Download retail pack
27 KB · NDJSON ↓