bimtex

site-assets

Stepping stones

stepping-stones dresses asset:stepping-stones — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 5of 500 meshes
  • 1slot
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Stepping stones, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$surface

This definition leaves $surface open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 1 materialdef the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-site-weathered-stone","of":"stone","value":42,"accent":"#6e6b63","body":{"roughness":0.88}}
{"t":"lookdef","id":"stepping-stones","for":"asset:stepping-stones","desc":"Irregular stepping-stone path of separated flat slabs across planted ground.","slots":{"surface":"pack-site-weathered-stone"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","radiusTop":0.62,"radiusBottom":0.68,"height":0.16,"radialSegments":9},"position":[-0.18,0.08,-2.3],"scale":[0.72,1,0.58],"rotation":[0,-0.12,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","radiusTop":0.62,"radiusBottom":0.68,"height":0.16,"radialSegments":9},"position":[0.2,0.08,-1.18],"scale":[0.8,1,0.64],"rotation":[0,0.2,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","radiusTop":0.62,"radiusBottom":0.68,"height":0.16,"radialSegments":9},"position":[-0.12,0.08,0],"scale":[0.74,1,0.7],"rotation":[0,-0.3,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","radiusTop":0.62,"radiusBottom":0.68,"height":0.16,"radialSegments":9},"position":[0.22,0.08,1.2],"scale":[0.84,1,0.62],"rotation":[0,0.12,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","radiusTop":0.62,"radiusBottom":0.68,"height":0.16,"radialSegments":9},"position":[-0.08,0.08,2.42],"scale":[0.76,1,0.66],"rotation":[0,-0.2,0]}]},"preview":{"projection":"perspective","azimuth":-34,"elevation":42,"fov":34,"margin":1.04}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/site-assets.ndjson model.ndjson > dressed.ndjson
Download site-assets pack 60 KB · NDJSON ↓