Three drawer filing cabinet 2
three-drawer-filing-cabinet-2
dresses furniture:filing-cabinet
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 9of 500 meshes
- 3slots
- 1finish
Drag to orbit · scroll to zoom
$frame:body
$hardware
$frame:plinth
This definition leaves
$frame:body and $hardware and $frame:plinth
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pack-warm-grey","of":"painted-metal","value":72,"accent":"#8b8780","body":{"roughness":0.45,"metalness":0.35}}
{"t":"materialdef","id":"pal-charcoal","of":"paint","value":20}
{"t":"materialdef","id":"pal-steel-dark","of":"steel","value":20}
{"t":"lookdef","id":"three-drawer-filing-cabinet-2","for":"furniture:filing-cabinet","desc":"Three-drawer filing cabinet with recessed pulls and a plinth.","slots":{"frame:body":"pack-warm-grey","hardware":"pal-steel-dark","frame:plinth":"pal-charcoal"},"preview":{"projection":"perspective","azimuth":32,"elevation":20,"fov":34,"margin":1.06},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame:body","geometry":{"type":"RoundedBoxGeometry","width":0.58,"height":1,"depth":0.56,"radius":0.018,"segments":3},"position":[0,0.54,0]},{"type":"Mesh","material":"$frame:plinth","geometry":{"type":"RoundedBoxGeometry","width":0.54,"height":0.045,"depth":0.52,"radius":0.012,"segments":3},"position":[0,0.025,0]},{"type":"Mesh","material":"$frame:body","geometry":{"type":"RoundedBoxGeometry","width":0.515,"height":0.275,"depth":0.022,"radius":0.006,"segments":3},"position":[0,0.18,0.291]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.23,"height":0.028,"depth":0.035,"radius":0.008,"segments":3},"position":[0,0.25,0.318]},{"type":"Mesh","material":"$frame:body","geometry":{"type":"RoundedBoxGeometry","width":0.515,"height":0.275,"depth":0.022,"radius":0.006,"segments":3},"position":[0,0.49,0.291]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.23,"height":0.028,"depth":0.035,"radius":0.008,"segments":3},"position":[0,0.56,0.318]},{"type":"Mesh","material":"$frame:body","geometry":{"type":"RoundedBoxGeometry","width":0.515,"height":0.275,"depth":0.022,"radius":0.006,"segments":3},"position":[0,0.8,0.291]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.23,"height":0.028,"depth":0.035,"radius":0.008,"segments":3},"position":[0,0.8700000000000001,0.318]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CylinderGeometry","radiusTop":0.012,"radiusBottom":0.012,"height":0.014,"radialSegments":16},"position":[0.2,0.94,0.31],"rotation":[1.5707963267948966,0,0]}]}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/furniture.ndjson model.ndjson > dressed.ndjson
Download furniture pack
33 KB · NDJSON ↓