bimtex

fitness

Treadmill

treadmill dresses asset:treadmill — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 6of 500 meshes
  • 2slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Treadmill, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame
$surface

This definition leaves $frame and $surface open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-fitness-screen","of":"paint","value":20,"accent":"#25292c","body":{"roughness":0.16,"clearcoat":0.45}}
{"t":"materialdef","id":"pal-charcoal","of":"paint","value":20}
{"t":"lookdef","id":"treadmill","for":"asset:treadmill","desc":"Motorized treadmill with a long running deck and upright console.","slots":{"frame":"pal-charcoal","surface":"pal-charcoal"},"preview":{"projection":"perspective","azimuth":-38,"elevation":24,"fov":34,"margin":1.04},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.9,"height":0.18,"depth":2.05,"radius":0.045,"segments":3},"position":[0,0.09,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":0.67,"height":0.035,"depth":1.72,"radius":0.025,"segments":3},"position":[0,0.1975,0.055],"rotation":[-0.025,0,0]},{"type":"bimtex:Run","count":2,"from":[-0.365,0,0],"to":[0.365,0,0],"children":[{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0,0.18,-0.82],[0,0.72,-0.72],[0,1.25,-0.59]],"radius":0.045,"radialSegments":12,"tubularSegments":18}}]},{"type":"bimtex:Run","count":2,"from":[-0.35,0,0],"to":[0.35,0,0],"children":[{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0,1.18,-0.62],[0,1.22,-0.16],[0,1.18,0.2]],"radius":0.04,"radialSegments":12,"tubularSegments":18}}]},{"type":"Mesh","material":"pack-fitness-screen","geometry":{"type":"RoundedBoxGeometry","width":0.72,"height":0.35,"depth":0.08,"radius":0.035,"segments":3},"position":[0,1.325,-0.635],"rotation":[-0.13,0,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.78,"height":0.09,"depth":0.3,"radius":0.028,"segments":3},"position":[0,1.17,-0.42]}],"scale":[0.580645153,0.997533633,1.000000023]}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/fitness.ndjson model.ndjson > dressed.ndjson
Download fitness pack 23 KB · NDJSON ↓