bimtex

parking

Twin head light column

twin-head-light-column dresses asset:light-column — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 8of 500 meshes
  • 1slot
  • 2finishes

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The build. Made here, now, by the same interpreter a model gets.
Twin head light column, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame

This definition leaves $frame open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-luminaire","of":"paint","value":92,"accent":"#fbf4dd","body":{"emissive":"#fbf4dd","emissiveIntensity":2.4,"roughness":0.18}}
{"t":"materialdef","id":"pal-steel-dark","of":"steel","value":20}
{"t":"lookdef","id":"twin-head-light-column","for":"asset:light-column","desc":"Tall light column with two opposing rectangular heads.","slots":{"frame":"pal-steel-dark"},"note":"Twin-head car-park column at a 6 m mounting height, 0.60 x 2.40 m on plan. The two arms are what make it read as area lighting rather than as a street lamp, and a 6 m pole is the scale reference a flat car park otherwise has none of.","body":{"type":"Group","children":[{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.2,"radiusBottom":0.26,"height":0.36,"radialSegments":16},"material":"concrete","position":[0,0.18,0]},{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.085,"radiusBottom":0.125,"height":5.5,"radialSegments":16},"material":"$frame","position":[0,3.11,0]},{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.062,"radiusBottom":0.062,"height":1.06,"radialSegments":12},"material":"$frame","rotation":[1.5708,0,0],"position":[0,5.78,0.53]},{"type":"Mesh","geometry":{"type":"CylinderGeometry","radiusTop":0.062,"radiusBottom":0.062,"height":1.06,"radialSegments":12},"material":"$frame","rotation":[1.5708,0,0],"position":[0,5.78,-0.53]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.6,"height":0.15,"depth":0.34},"material":"$frame","position":[0,5.925,1.03]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.6,"height":0.15,"depth":0.34},"material":"$frame","position":[0,5.925,-1.03]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.5,"height":0.05,"depth":0.27},"material":"pack-luminaire","position":[0,5.825,1.03]},{"type":"Mesh","geometry":{"type":"BoxGeometry","width":0.5,"height":0.05,"depth":0.27},"material":"pack-luminaire","position":[0,5.825,-1.03]}]}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/parking.ndjson model.ndjson > dressed.ndjson
Download parking pack 53 KB · NDJSON ↓