bimtex

interiors

Undercounter dishwasher

undercounter-dishwasher dresses furniture:dishwasher — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 7of 500 meshes
  • 3slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Undercounter dishwasher, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame
$surface
$accent

This definition leaves $frame and $surface and $accent open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pal-charcoal","of":"paint","value":20}
{"t":"materialdef","id":"pal-grey","of":"paint","value":58}
{"t":"materialdef","id":"pal-steel","of":"steel","value":72}
{"t":"lookdef","id":"undercounter-dishwasher","name":"Undercounter dishwasher","for":"furniture:dishwasher","desc":"Compact undercounter dishwasher with a single flush door.","slots":{"frame":"pal-steel","surface":"pal-charcoal","accent":"pal-grey"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.6,"height":0.86,"depth":0.6,"radius":0.018},"position":[0,0.43,-0.01]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.55,"height":0.58,"depth":0.025,"radius":0.018},"position":[0,0.39,0.2975]},{"type":"Mesh","material":"$surface","geometry":{"type":"BoxGeometry","width":0.55,"height":0.13,"depth":0.025},"position":[0,0.755,0.2975]},{"type":"Mesh","material":"$accent","geometry":{"type":"CapsuleGeometry","args":[0.012,0.39,4,10]},"position":[0,0.66,0.32],"rotation":[0,0,1.571]},{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","args":[0.018,0.018,0.015,12]},"position":[-0.18,0.76,0.3225],"rotation":[1.571,0,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","args":[0.018,0.018,0.015,12]},"position":[-0.12,0.76,0.3225],"rotation":[1.571,0,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"BoxGeometry","width":0.54,"height":0.06,"depth":0.035},"position":[0,0.03,0.3025]}]},"preview":{"projection":"perspective","azimuth":36,"elevation":18,"fov":34,"margin":1.04}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/interiors.ndjson model.ndjson > dressed.ndjson
Download interiors pack 119 KB · NDJSON ↓