bimtex

retail

Curtained fitting room

curtained-fitting-room dresses furniture:fitting-room — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 14of 500 meshes
  • 3slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Curtained fitting room, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$soft
$frame
$glazing

This definition leaves $soft and $frame and $glazing open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-retail-linen","of":"cloth","value":80,"accent":"#d9d0c2"}
{"t":"materialdef","id":"pack-retail-mirror","of":"glass","value":86,"body":{"type":"MeshPhysicalMaterial","metalness":0.72,"transmission":0.18,"ior":1.5,"thickness":0.02}}
{"t":"materialdef","id":"pal-charcoal","of":"paint","value":20}
{"t":"lookdef","id":"curtained-fitting-room","for":"furniture:fitting-room","desc":"Open fitting room frame with a partial pleated privacy curtain and visible interior.","slots":{"soft":"pack-retail-linen","frame":"pal-charcoal","glazing":"pack-retail-mirror"},"preview":{"projection":"perspective","azimuth":62,"elevation":16,"fov":34,"margin":1.04},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.055,"height":2.4,"depth":0.055},"position":[-0.72,1.2,-0.72]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.055,"height":2.4,"depth":0.055},"position":[0.72,1.2,-0.72]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.055,"height":2.4,"depth":0.055},"position":[-0.72,1.2,0.72]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.055,"height":2.4,"depth":0.055},"position":[0.72,1.2,0.72]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":1.44,"height":0.055,"depth":0.055},"position":[0,2.37,-0.72]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":1.44,"height":0.055,"depth":0.055},"position":[0,2.37,0.72]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.055,"height":0.055,"depth":1.44},"position":[-0.72,2.37,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.055,"height":0.055,"depth":1.44},"position":[0.72,2.37,0]},{"type":"Mesh","material":"$soft","geometry":{"type":"BoxGeometry","width":1.34,"height":2.24,"depth":0.035},"position":[0,1.15,-0.69]},{"type":"Mesh","material":"$soft","geometry":{"type":"BoxGeometry","width":0.035,"height":2.24,"depth":1.34},"position":[-0.69,1.15,0]},{"type":"Mesh","material":"$glazing","geometry":{"type":"RoundedBoxGeometry","width":0.48,"height":1.25,"depth":0.022,"radius":0.03,"segments":3},"position":[0.32,1.28,-0.665]},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.78,"height":0.15,"depth":0.38,"radius":0.04,"segments":3},"position":[-0.18,0.42,-0.43]},{"type":"bimtex:Run","count":9,"from":[-0.15,0,0],"to":[0.64,0,0],"children":[{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.11,"height":2.18,"depth":0.055,"radius":0.022,"segments":3},"position":[0,1.12,0.69]}]},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[-0.66,2.3,0.69],[0.66,2.3,0.69]],"radius":0.018,"radialSegments":10,"tubularSegments":10}}]}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/retail.ndjson model.ndjson > dressed.ndjson
Download retail pack 27 KB · NDJSON ↓