Gondola shelving
gondola-shelving
dresses furniture:gondola
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 12of 500 meshes
- 2slots
- 1finish
Drag to orbit · scroll to zoom
$frame
$surface
This definition leaves
$frame and $surface
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 1 materialdef the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pal-white","of":"paint","value":92}
{"t":"lookdef","id":"gondola-shelving","for":"furniture:gondola","desc":"Double-sided gondola shelf with a tall central spine.","slots":{"frame":"pal-white","surface":"pal-white"},"preview":{"projection":"perspective","azimuth":-38,"elevation":20,"fov":34,"margin":1.04},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.16,"depth":0.6,"radius":0.025,"segments":3},"position":[0,0.08,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.06,"height":1.34,"depth":0.12},"position":[-0.55,0.83,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.06,"height":1.34,"depth":0.12},"position":[0.55,0.83,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":1.08,"height":1.2,"depth":0.05},"position":[0,0.78,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,0.28,-0.16]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,0.28,0.16]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,0.606667,-0.16]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,0.606667,0.16]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,0.933333,-0.16]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,0.933333,0.16]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,1.26,-0.16]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.045,"depth":0.28,"radius":0.012,"segments":3},"position":[0,1.26,0.16]}]}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/retail.ndjson model.ndjson > dressed.ndjson
Download retail pack
27 KB · NDJSON ↓