Guard rail bay
guard-rail-bay
dresses asset:guard-rail
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 4of 500 meshes
- 1slot
- 1finish
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$hardware
This definition leaves
$hardware
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 1 materialdef the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pal-steel","of":"steel","value":72}
{"t":"lookdef","id":"guard-rail-bay","for":"asset:guard-rail","desc":"Low warehouse guard rail with twin horizontal steel bars.","slots":{"hardware":"pal-steel"},"preview":{"projection":"perspective","azimuth":-38,"elevation":18,"fov":34,"margin":1.04},"body":{"type":"Group","children":[{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.1,"height":0.5,"depth":0.1,"radius":0.018,"segments":3},"position":[-0.7,0.25,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.1,"height":0.5,"depth":0.1,"radius":0.018,"segments":3},"position":[0.7,0.25,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CylinderGeometry","radiusTop":0.025,"radiusBottom":0.025,"height":1.4,"radialSegments":18},"rotation":[0,0,1.5708],"position":[0,0.18,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CylinderGeometry","radiusTop":0.025,"radiusBottom":0.025,"height":1.4,"radialSegments":18},"rotation":[0,0,1.5708],"position":[0,0.4,0]}]}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/warehouse.ndjson model.ndjson > dressed.ndjson
Download warehouse pack
50 KB · NDJSON ↓