Imaging unit
imaging-unit
dresses asset:x-ray-unit
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 8of 500 meshes
- 2slots
- 1finish
Drag to orbit · scroll to zoom
$frame:body
$frame:arm
This definition leaves
$frame:body and $frame:arm
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pack-clinic-grey","of":"leather","value":80,"accent":"#c9cbc8"}
{"t":"materialdef","id":"pal-white","of":"paint","value":92}
{"t":"lookdef","id":"imaging-unit","for":"asset:x-ray-unit","desc":"Floor-standing diagnostic imaging unit with a vertical arm and head.","slots":{"frame:body":"pal-white","frame:arm":"pack-clinic-grey"},"preview":{"projection":"perspective","azimuth":38,"elevation":18,"fov":34,"margin":1},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame:body","geometry":{"type":"RoundedBoxGeometry","width":0.9,"height":0.1,"depth":0.9,"radius":0.07,"segments":4},"position":[0,0.05,0]},{"type":"Mesh","material":"$frame:body","geometry":{"type":"RoundedBoxGeometry","width":0.18,"height":2.05,"depth":0.24,"radius":0.045,"segments":3},"position":[-0.27,1.075,-0.22]},{"type":"Mesh","material":"$frame:arm","geometry":{"type":"TubeGeometry","path":[[-0.27,2.05,-0.22],[-0.27,2.15,0.2],[0.2,2.15,0.2],[0.32,1.85,0.2]],"radius":0.09,"radialSegments":12,"tubularSegments":20,"curve":"spline"}},{"type":"Mesh","material":"$frame:arm","geometry":{"type":"RoundedBoxGeometry","width":0.28,"height":0.52,"depth":0.32,"radius":0.07,"segments":4},"position":[0.31,1.62,0.2]},{"type":"Mesh","material":"$frame:arm","geometry":{"type":"RoundedBoxGeometry","width":0.24,"height":0.48,"depth":0.28,"radius":0.065,"segments":4},"position":[-0.05,1.6,0.2]},{"type":"Mesh","material":"$frame:body","geometry":{"type":"RoundedBoxGeometry","width":0.36,"height":0.08,"depth":0.26,"radius":0.035,"segments":3},"position":[-0.02,1.05,0.2]},{"type":"Mesh","material":"$frame:arm","geometry":{"type":"CylinderGeometry","radiusTop":0.035,"radiusBottom":0.035,"height":0.3,"radialSegments":16},"position":[-0.02,1.24,0.2]},{"type":"Mesh","material":"$frame:arm","geometry":{"type":"TorusGeometry","radius":0.08,"tube":0.025,"radialSegments":10,"tubularSegments":20,"arc":3.1416},"position":[-0.02,1.4,0.2],"rotation":[0,0,3.1416]}],"scale":[1.000000013,0.968537492,1.000000026]}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/clinic.ndjson model.ndjson > dressed.ndjson
Download clinic pack
22 KB · NDJSON ↓