bimtex

pools

Pool chaise

pool-chaise dresses asset:chaise — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 7of 500 meshes
  • 2slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Pool chaise, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame
$soft

This definition leaves $frame and $soft open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-pool-cushion","of":"cloth","value":80,"accent":"#d9cbb6"}
{"t":"materialdef","id":"pack-pool-teak","of":"timber","value":42,"accent":"#8b603d","body":{"roughness":0.74}}
{"t":"lookdef","id":"pool-chaise","for":"asset:chaise","desc":"Curved pool chaise with a low sculpted shell.","slots":{"frame":"pack-pool-teak","soft":"pack-pool-cushion"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[-1,0.3,-0.35],[-1,0.3,0.35],[1,0.3,0.35],[1,0.3,-0.35],[-1,0.3,-0.35]],"radius":0.025,"radialSegments":12,"tubularSegments":32}},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[-0.94,0,-0.29],[-0.94,0.3,-0.29],[-0.94,0.3,0.29],[-0.94,0,0.29]],"radius":0.025,"radialSegments":12,"tubularSegments":20}},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0.94,0,-0.29],[0.94,0.3,-0.29],[0.94,0.3,0.29],[0.94,0,0.29]],"radius":0.025,"radialSegments":12,"tubularSegments":20}},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":1.2,"height":0.12,"depth":0.62,"radius":0.055,"segments":4},"position":[-0.38,0.38,0]},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.82,"height":0.12,"depth":0.62,"radius":0.055,"segments":4},"position":[0.62,0.6,0],"rotation":[0,0,-0.65]},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0.2,0.32,-0.26],[0.67,0.68,-0.26],[0.9,0.32,-0.26]],"radius":0.018,"radialSegments":10,"tubularSegments":16}},{"type":"Mesh","material":"$frame","geometry":{"type":"TubeGeometry","path":[[0.2,0.32,0.26],[0.67,0.68,0.26],[0.9,0.32,0.26]],"radius":0.018,"radialSegments":10,"tubularSegments":16}}],"scale":[0.975609779,1.00458599,0.933333333]}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/pools.ndjson model.ndjson > dressed.ndjson
Download pools pack 31 KB · NDJSON ↓