Three-bay kitchen island
three-bay-kitchen-island
dresses furniture:island
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 15of 500 meshes
- 3slots
- 2finishes
Drag to orbit · scroll to zoom
$frame
$surface
$hardware
This definition leaves
$frame and $surface and $hardware
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pack-int-brass","of":"brass","value":58,"accent":"#b08d52","body":{"metalness":0.75}}
{"t":"materialdef","id":"pack-int-clay","of":"plaster","value":72}
{"t":"materialdef","id":"pal-stone","of":"stone","value":86}
{"t":"lookdef","id":"three-bay-kitchen-island","name":"Three-bay kitchen island","for":"furniture:island","desc":"Long kitchen island with three bays and a thick top.","slots":{"frame":"pack-int-clay","surface":"pal-stone","hardware":"pack-int-brass"},"note":"A freestanding island with a recessed plinth, thin stone overhang and exactly three equal working-face bays. Each bay carries one shallow drawer over one tall door with restrained horizontal pulls.","body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":2.4,"height":0.84,"depth":1.08},"position":[0,0.51,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":2.16,"height":0.1,"depth":0.92},"position":[0,0.05,-0.02]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":2.52,"height":0.08,"depth":1.18,"radius":0.018},"position":[0,0.97,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.7,"height":0.22,"depth":0.025},"position":[-0.8,0.76,0.5525]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.7,"height":0.48,"depth":0.025},"position":[-0.8,0.38,0.5525]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CapsuleGeometry","radius":0.012,"height":0.17,"capSegments":4,"radialSegments":10},"position":[-0.8,0.76,0.585],"rotation":[0,0,1.5708]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CapsuleGeometry","radius":0.012,"height":0.17,"capSegments":4,"radialSegments":10},"position":[-0.8,0.57,0.585],"rotation":[0,0,1.5708]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.7,"height":0.22,"depth":0.025},"position":[0,0.76,0.5525]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.7,"height":0.48,"depth":0.025},"position":[0,0.38,0.5525]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CapsuleGeometry","radius":0.012,"height":0.17,"capSegments":4,"radialSegments":10},"position":[0,0.76,0.585],"rotation":[0,0,1.5708]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CapsuleGeometry","radius":0.012,"height":0.17,"capSegments":4,"radialSegments":10},"position":[0,0.57,0.585],"rotation":[0,0,1.5708]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.7,"height":0.22,"depth":0.025},"position":[0.8,0.76,0.5525]},{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":0.7,"height":0.48,"depth":0.025},"position":[0.8,0.38,0.5525]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CapsuleGeometry","radius":0.012,"height":0.17,"capSegments":4,"radialSegments":10},"position":[0.8,0.76,0.585],"rotation":[0,0,1.5708]},{"type":"Mesh","material":"$hardware","geometry":{"type":"CapsuleGeometry","radius":0.012,"height":0.17,"capSegments":4,"radialSegments":10},"position":[0.8,0.57,0.585],"rotation":[0,0,1.5708]}]},"preview":{"projection":"perspective","azimuth":42,"elevation":20,"fov":34,"margin":1.04}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/interiors.ndjson model.ndjson > dressed.ndjson
Download interiors pack
119 KB · NDJSON ↓
The 2 finishes this pack ships
Combinations the pack author curated, rendered under one light and one camera because a comparison needs everything but the variable held still. Pick one to load it above — or mix your own with the slot controls.