bimtex

residential-warm

Warm oak dining chair

warm-oak-dining-chair dresses furniture:chair — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 7of 500 meshes
  • 2slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Warm oak dining chair, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame
$soft

This definition leaves $frame and $soft open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"wr-ivory","of":"cloth","value":86,"accent":"#ebe5dc"}
{"t":"materialdef","id":"wr-oak","of":"timber","value":58,"accent":"#9b744f","hatch":"timber","body":{"roughness":0.68}}
{"t":"lookdef","id":"warm-oak-dining-chair","name":"Warm oak dining chair","for":"furniture:chair","desc":"Slender oak dining chair with restrained ivory upholstered seat and back.","slots":{"frame":"wr-oak","soft":"wr-ivory"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.43,"height":0.085,"depth":0.43,"radius":0.055},"position":[0,0.47,0.03]},{"type":"Mesh","material":"$soft","geometry":{"type":"RoundedBoxGeometry","width":0.44,"height":0.3,"depth":0.075,"radius":0.09},"position":[0,0.77,-0.19],"rotation":[-0.06,0,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.045,"height":0.45,"depth":0.045,"radius":0.018},"position":[-0.17,0.225,0.16],"rotation":[0.05,0,0.03]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.045,"height":0.45,"depth":0.045,"radius":0.018},"position":[0.17,0.225,0.16],"rotation":[0.05,0,-0.03]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.045,"height":0.76,"depth":0.045,"radius":0.018},"position":[-0.17,0.38,-0.16],"rotation":[-0.04,0,0.02]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.045,"height":0.76,"depth":0.045,"radius":0.018},"position":[0.17,0.38,-0.16],"rotation":[-0.04,0,-0.02]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.34,"height":0.045,"depth":0.045,"radius":0.012},"position":[0,0.42,-0.16]}]},"preview":{"projection":"perspective","azimuth":36,"elevation":26,"fov":34,"margin":1.09}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/residential-warm.ndjson model.ndjson > dressed.ndjson
Download residential-warm pack 26 KB · NDJSON ↓