bimtex

workplace

Workplace locker bank

workplace-locker-bank dresses asset:locker-bank — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 14of 500 meshes
  • 2slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Workplace locker bank, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame
$hardware

This definition leaves $frame and $hardware open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 2 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pal-steel-dark","of":"steel","value":20}
{"t":"materialdef","id":"wpod-locker","of":"steel","value":58,"accent":"#78806f","body":{"roughness":0.64,"metalness":0.25}}
{"t":"lookdef","id":"workplace-locker-bank","name":"Workplace locker bank","for":"asset:locker-bank","desc":"Twelve-door modular workplace locker bank with recessed base and restrained pulls.","slots":{"frame":"wpod-locker","hardware":"pal-steel-dark"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":1,"height":0.92,"depth":0.42,"radius":0.018},"position":[0,0.5,0]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.9,"height":0.08,"depth":0.34,"radius":0.012},"position":[0,0.04,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[-0.32,0.82,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0,0.82,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0.32,0.82,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[-0.32,0.59,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0,0.59,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0.32,0.59,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[-0.32,0.36,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0,0.36,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0.32,0.36,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[-0.32,0.13,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0,0.13,0.222]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.29,"height":0.2,"depth":0.025,"radius":0.006},"position":[0.32,0.13,0.222]}]},"preview":{"projection":"perspective","azimuth":38,"elevation":25,"fov":34,"margin":1.07}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/workplace.ndjson model.ndjson > dressed.ndjson
Download workplace pack 5.6 KB · NDJSON ↓