bimtex

interiors

Base run 2

base-run-2 dresses furniture:counter — and nothing else. Appearance is invisible to the drawing set, so adding this changes no plan, no section and no elevation.

  • 17of 500 meshes
  • 5slots
  • 1finish

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The build. Made here, now, by the same interpreter a model gets.
Base run 2, shown as a photorealistic visual reference
The reference. AI-generated, not bimtex output — the authored input this body was written against.
$frame:bark
$surface:front
$surface:stone
$frame
$hardware

This definition leaves $frame:bark and $surface:front and $surface:stone and $frame and $hardware open, and a look line fills them. Every combination is one body — same geometry, same selector, same sheets — so the block below rewrites itself as you pick. Only materials are slottable: a size would have to agree with the plan, so it stays on the entity.

Paste this

Every part: the 4 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.

{"t":"materialdef","id":"pack-int-brass","of":"brass","value":58,"accent":"#b08d52","body":{"metalness":0.75}}
{"t":"materialdef","id":"pack-int-oak","of":"timber","value":58,"hatch":"timber"}
{"t":"materialdef","id":"pal-charcoal","of":"paint","value":20}
{"t":"materialdef","id":"pal-stone","of":"stone","value":86}
{"t":"lookdef","id":"base-run-2","for":"furniture:counter","desc":"Continuous base cabinet run with flat doors and recessed plinth.","slots":{"frame:bark":"pack-int-oak","surface:front":"pack-int-oak","surface:stone":"pal-stone","frame":"pal-charcoal","hardware":"pack-int-brass"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$surface:stone","geometry":{"type":"RoundedBoxGeometry","width":1.75,"height":0.07,"depth":0.58,"radius":0.018,"segments":3},"position":[0,0.825,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":1.64,"height":0.075,"depth":0.48,"radius":0.012,"segments":3},"position":[0,0.055,0]},{"type":"Mesh","material":"$frame:bark","geometry":{"type":"RoundedBoxGeometry","width":1.68,"height":0.7,"depth":0.52,"radius":0.02,"segments":3},"position":[0,0.43,0]},{"type":"Mesh","material":"$surface:front","geometry":{"type":"RoundedBoxGeometry","width":0.235,"height":0.57,"depth":0.022,"radius":0.005,"segments":2},"position":[-0.65,0.42,0.27]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.09,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[-0.65,0.63,0.296]},{"type":"Mesh","material":"$surface:front","geometry":{"type":"RoundedBoxGeometry","width":0.235,"height":0.57,"depth":0.022,"radius":0.005,"segments":2},"position":[-0.39,0.42,0.27]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.09,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[-0.39,0.63,0.296]},{"type":"Mesh","material":"$surface:front","geometry":{"type":"RoundedBoxGeometry","width":0.235,"height":0.57,"depth":0.022,"radius":0.005,"segments":2},"position":[0.39,0.42,0.27]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.09,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[0.39,0.63,0.296]},{"type":"Mesh","material":"$surface:front","geometry":{"type":"RoundedBoxGeometry","width":0.235,"height":0.57,"depth":0.022,"radius":0.005,"segments":2},"position":[0.65,0.42,0.27]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.09,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[0.65,0.63,0.296]},{"type":"Mesh","material":"$surface:front","geometry":{"type":"RoundedBoxGeometry","width":0.36,"height":0.15,"depth":0.022,"radius":0.005,"segments":2},"position":[0,0.27,0.27]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.1,"height":0.018,"depth":0.03,"radius":0.006,"segments":2},"position":[0,0.29000000000000004,0.296]},{"type":"Mesh","material":"$surface:front","geometry":{"type":"RoundedBoxGeometry","width":0.36,"height":0.15,"depth":0.022,"radius":0.005,"segments":2},"position":[0,0.45,0.27]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.1,"height":0.018,"depth":0.03,"radius":0.006,"segments":2},"position":[0,0.47000000000000003,0.296]},{"type":"Mesh","material":"$surface:front","geometry":{"type":"RoundedBoxGeometry","width":0.36,"height":0.15,"depth":0.022,"radius":0.005,"segments":2},"position":[0,0.63,0.27]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.1,"height":0.018,"depth":0.03,"radius":0.006,"segments":2},"position":[0,0.65,0.296]}]},"preview":{"projection":"perspective","azimuth":44,"elevation":20,"fov":34,"margin":1.05}}

Or take the whole pack, which brings every entry and every material at once:

cat packs/interiors.ndjson model.ndjson > dressed.ndjson
Download interiors pack 119 KB · NDJSON ↓