Kitchen island
kitchen-island
dresses furniture:island
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 15of 500 meshes
- 3slots
- 2finishes
Drag to orbit · scroll to zoom
$frame
$surface
$hardware
This definition leaves
$frame and $surface and $hardware
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 4 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pack-int-black","of":"membrane","value":20,"body":{"roughness":0.44,"metalness":0.3}}
{"t":"materialdef","id":"pack-int-brass","of":"brass","value":58,"accent":"#b08d52","body":{"metalness":0.75}}
{"t":"materialdef","id":"pack-int-clay","of":"plaster","value":72}
{"t":"materialdef","id":"pal-stone","of":"stone","value":86}
{"t":"lookdef","id":"kitchen-island","for":"furniture:island","desc":"Kitchen island with a thick worktop and open end shelving.","slots":{"frame":"pack-int-clay","surface":"pal-stone","hardware":"pack-int-brass"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$frame","geometry":{"type":"BoxGeometry","width":1.62,"height":0.83,"depth":0.68},"position":[0,0.505,0]},{"type":"Mesh","material":"pack-int-black","geometry":{"type":"RoundedBoxGeometry","width":1.5,"height":0.12,"depth":0.58,"radius":0.012,"segments":2},"position":[0,0.06,0]},{"type":"Mesh","material":"$surface","geometry":{"type":"RoundedBoxGeometry","width":1.7,"height":0.06,"depth":0.74,"radius":0.014,"segments":3},"position":[0,0.95,0]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.44,"height":0.23,"depth":0.025,"radius":0.005,"segments":2},"position":[-0.52,0.75,0.352]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.44,"height":0.48,"depth":0.025,"radius":0.005,"segments":2},"position":[-0.52,0.38,0.352]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.15,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[-0.52,0.77,0.38]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.15,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[-0.52,0.57,0.38]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.44,"height":0.23,"depth":0.025,"radius":0.005,"segments":2},"position":[0,0.75,0.352]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.44,"height":0.48,"depth":0.025,"radius":0.005,"segments":2},"position":[0,0.38,0.352]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.15,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[0,0.77,0.38]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.15,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[0,0.57,0.38]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.44,"height":0.23,"depth":0.025,"radius":0.005,"segments":2},"position":[0.52,0.75,0.352]},{"type":"Mesh","material":"$frame","geometry":{"type":"RoundedBoxGeometry","width":0.44,"height":0.48,"depth":0.025,"radius":0.005,"segments":2},"position":[0.52,0.38,0.352]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.15,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[0.52,0.77,0.38]},{"type":"Mesh","material":"$hardware","geometry":{"type":"RoundedBoxGeometry","width":0.15,"height":0.02,"depth":0.03,"radius":0.006,"segments":2},"position":[0.52,0.57,0.38]}]},"preview":{"projection":"perspective","azimuth":38,"elevation":20,"fov":34,"margin":1.04}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/interiors.ndjson model.ndjson > dressed.ndjson
Download interiors pack
119 KB · NDJSON ↓
The 2 finishes this pack ships
Combinations the pack author curated, rendered under one light and one camera because a comparison needs everything but the variable held still. Pick one to load it above — or mix your own with the slot controls.