Kinder round table 2
kinder-round-table-2
dresses furniture:round-table-6
— and nothing else. Appearance is invisible to the drawing set, so adding this changes no
plan, no section and no elevation.
- 12of 500 meshes
- 4slots
- 2finishes
Drag to orbit · scroll to zoom
$surface
$accent
$frame:frame
$frame:foot
This definition leaves
$surface and $accent and $frame:frame and $frame:foot
open, and a look line fills them. Every combination is one body — same
geometry, same selector, same sheets — so the block below rewrites itself as you pick.
Only materials are slottable: a size would have to agree with the plan, so it stays on
the entity.
Paste this
Every part: the 3 materialdefs the body resolves to, then the definition. Copying the lookdef alone still compiles and still validates — it just renders grey.
{"t":"materialdef","id":"pack-cls-sun","of":"paint","value":72,"accent":"#e8a83c","body":{"roughness":0.6}}
{"t":"materialdef","id":"pal-oak-pale","of":"timber","value":80}
{"t":"materialdef","id":"pal-steel","of":"steel","value":72}
{"t":"lookdef","id":"kinder-round-table-2","for":"furniture:round-table-6","desc":"Child-height round table with a central pedestal and four feet.","slots":{"surface":"pal-oak-pale","accent":"pack-cls-sun","frame:frame":"pal-oak-pale","frame:foot":"pal-steel"},"body":{"type":"Group","children":[{"type":"Mesh","material":"$surface","geometry":{"type":"CylinderGeometry","radiusTop":0.52,"radiusBottom":0.52,"height":0.065,"radialSegments":32},"position":[0,0.7,0]},{"type":"Mesh","material":"$accent","geometry":{"type":"TorusGeometry","radius":0.49,"tube":0.018,"radialSegments":12,"tubularSegments":24,"arc":6.283185307179586},"position":[0,0.665,0],"rotation":[1.5707963267948966,0,0]},{"type":"Mesh","material":"$frame:frame","geometry":{"type":"RoundedBoxGeometry","width":0.18,"height":0.56,"depth":0.18,"radius":0.035,"segments":3},"position":[0,0.38,0]},{"type":"Mesh","material":"$frame:frame","geometry":{"type":"RoundedBoxGeometry","width":0.34,"height":0.1,"depth":0.34,"radius":0.03,"segments":3},"position":[0,0.13,0]},{"type":"Mesh","material":"$frame:foot","geometry":{"type":"RoundedBoxGeometry","width":0.42,"height":0.045,"depth":0.075,"radius":0.018,"segments":3},"position":[0.156,0.075,0],"rotation":[0,0,0]},{"type":"Mesh","material":"$accent","geometry":{"type":"RoundedBoxGeometry","width":0.075,"height":0.055,"depth":0.075,"radius":0.018,"segments":3},"position":[0.3,0.075,0]},{"type":"Mesh","material":"$frame:foot","geometry":{"type":"RoundedBoxGeometry","width":0.42,"height":0.045,"depth":0.075,"radius":0.018,"segments":3},"position":[9.552245033349355e-18,0.075,0.156],"rotation":[0,-1.5707963267948966,0]},{"type":"Mesh","material":"$accent","geometry":{"type":"RoundedBoxGeometry","width":0.075,"height":0.055,"depth":0.075,"radius":0.018,"segments":3},"position":[1.8369701987210297e-17,0.075,0.3]},{"type":"Mesh","material":"$frame:foot","geometry":{"type":"RoundedBoxGeometry","width":0.42,"height":0.045,"depth":0.075,"radius":0.018,"segments":3},"position":[-0.156,0.075,1.910449006669871e-17],"rotation":[0,-3.141592653589793,0]},{"type":"Mesh","material":"$accent","geometry":{"type":"RoundedBoxGeometry","width":0.075,"height":0.055,"depth":0.075,"radius":0.018,"segments":3},"position":[-0.3,0.075,3.6739403974420595e-17]},{"type":"Mesh","material":"$frame:foot","geometry":{"type":"RoundedBoxGeometry","width":0.42,"height":0.045,"depth":0.075,"radius":0.018,"segments":3},"position":[-2.8656735100048063e-17,0.075,-0.156],"rotation":[0,-4.71238898038469,0]},{"type":"Mesh","material":"$accent","geometry":{"type":"RoundedBoxGeometry","width":0.075,"height":0.055,"depth":0.075,"radius":0.018,"segments":3},"position":[-5.510910596163089e-17,0.075,-0.3]}]},"preview":{"projection":"perspective","azimuth":-40,"elevation":24,"fov":34,"margin":1.08}}
Or take the whole pack, which brings every entry and every material at once:
cat packs/classroom.ndjson model.ndjson > dressed.ndjson
Download classroom pack
44 KB · NDJSON ↓
The 2 finishes this pack ships
Combinations the pack author curated, rendered under one light and one camera because a comparison needs everything but the variable held still. Pick one to load it above — or mix your own with the slot controls.